MBA论文代写

Nowadays the concept of virtual world is being applied increasingly among business, recreational and educational users. These new worlds have made communication with people in various areas of the world possible over online through the use of every avatar of user. Though several things has altered since the introduction of second life in 1991 (Tuft, 2007), today, after 19 years virtual worlds are far less clumsy and capable of much more than just the communication with avatars. In virtual worlds the present existing trends enhances the world of promise but these do not exist without any issues (Dredge, 2007). Now the virtual world has a myriad of applications ranging from gaming to in world entrepreneurship. The business world has viewed opportunity for marketing and brand recognition not just words like second life but also in regular gaming. Also companies have predicted ways to reduce the other tasks and training tasks through the virtual world’s usage. The arena of education has predicted virtual world’s uses from training to the online classrooms creation to people around the world. A quick visit to second life reveals educational elements such as access to language and book lessons. Even social networking has tended to financial opportunity as people take part in them tremendously and create real values (Tuft, 2007). Virtual life and second life has created a lucrative professional world for those who have taken benefit of these opportunities to acquire a very comfortable living of real world (MacMillan, 2007).

MBA论文代写

目前,虚拟世界的概念是在企业的应用越来越广泛,娱乐和教育用户。这些新的世界与人的世界的各个地区可能在网上通过用户的每一个头像使用通信。尽管一些事情已经在1991的第二生命引进改变(簇,2007),19年后的今天,虚拟世界也不笨拙,可不仅仅是用替身交流更多。在虚拟世界中存在的趋势增强的承诺世界但这些没有任何存在的问题(疏通,2007)。现在,虚拟世界也有无数的应用范围从游戏世界创业。商界认为机会的市场营销和品牌识别不只是像第二人生也在正常游戏。同时公司预测减少其它任务和培训任务,在虚拟世界中的使用方法。教育上已预测的虚拟世界的使用培训在线教室创作给世界各地的人。第二生命短暂的访问揭示教育要素如获得语言和书的教训。甚至社交倾向于金融机会的人参与其中的巨大创造真正的价值(簇,2007)。虚拟人生和第二人生产生了对那些已采取这些机会利益获得真实世界的一个非常舒适的生活一个有利可图的职业世界(麦克米兰,2007)。

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