It must be noted that violent video games have been a matter of concern for parents and even the policymakers; as compared to the violent music and videos and also the violent TV, the impacts of violent videogame are more on children. There are many reasons behind the same; the primary reason being that in video game most of the content is filled with violence (Berkowitz 1965). Most importantly, children tend to spend a large amount of their time on video games. Children, being the active participant and not just an observer, are more likely to become aggressive. There have been no extensive studies conducted in the past which focuses on the impact the exposure of video games have on children. However, it is believed that the impacts which it has on children are identical to the impacts which TV or movie violence has on the children.
In order to minimize the impacts of media violence on children, several steps have been taken into consideration, one of the major step towards this approach is to try and minimize the accessibility of media violence to children (like calls for violence ratings and media self-regulation). Scientific study has been received to only a few of these approaches (Anderson 2000). We must take into consideration the base of knowledge from which the investigational interference can be established is huge; the lack of formal research on intervention associated with the media violence is astonishing. In the past, a large attention has been given to basing a relationship amongst behavior and media violence, discovering what moderates the impacts and determination of the theoretical base.
It has been seen in various studies that if the parents’ guide the exposure of their children of media and also deliberate their meaning of media violence with their children, then the damaging impacts of the exposure to media violence could be minimized (Berkowitz 1965). It has been seen in several different studies that children are less likely to show violent outlooks when they watch violent programs with someone else (Anderson 2000). Moreover, in situations like these, they are also less likely to behave aggressively instantly after they view the program provided the other person is making very bad and negative comments regarding the violence as compared to the person who remains silent.